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Preserving gl3d trace ordering on restyle #1466

Merged
merged 6 commits into from
Mar 13, 2017
Merged

Preserving gl3d trace ordering on restyle #1466

merged 6 commits into from
Mar 13, 2017

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etpinard
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@etpinard etpinard commented Mar 10, 2017

using a similar technique to #1444

Bonus: this PR removes the many deeply nested 🎄 in gl_plot_interact_test.js.

EDIT: See #1267 for more on this issue.

- remove deeply nested trees
- split suite into multiple root-level 'describe's
- reduce modebar delay
- ensuring that visibility toggles don't
  reorder the traces
@etpinard etpinard added status: reviewable bug something broken labels Mar 10, 2017
@etpinard etpinard added this to the v1.25.0 milestone Mar 10, 2017
mockCopy.layout.showlegend = true;
function _hover() {
mouseEventScatter3d('mouseover');
return delay;
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return delay(); ?

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good eyes 🔬

@alexcjohnson
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Looks good to me, after that small change in the test 💃

That said, I'd like to leave #1267 open, because it points to a bigger problem. I'll update the issue.

@etpinard etpinard merged commit 7a95090 into master Mar 13, 2017
@etpinard etpinard deleted the gl3d-ordering branch March 13, 2017 23:57
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2 participants