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Fix Blend Shapes and add Convert to Z Up option in Blender exporter #12784
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dougppaz
commented
Nov 30, 2017
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- Fix Blend Shapes in Blender Exporter
- Add Convert to Z Up option in Blender exporter
- Extra: Fix no action in animation curves (api/animation.py Blender Exporter)
When would Flip Axes need to be used, and when wouldn't? |
I'm working on a project that receives animation information remotely. I found it to be more practical to use blender axes. I use in the same project, bones and blend shapes too. |
Actually, axes are not "flipped" -- it is a coordinate system rotation of 90 degrees. |
You right @WestLangley I think I'll create another pull request to correct the blend shape's error. And we come back to discuss this question here. What do you think? @mrdoob @WestLangley |
Sometimes the term But someone other than myself will have to participate in this particular issue. |
I'll change to "Convert to Z Up" option. Okay? @WestLangley @Mugen87 Thanks for supporting. |
Done! |
Lets try to solve #13130 first. |
The JSON Blender exporter has been removed with |