Dancing gophers rendered with graphics2d primitives.
The top level Path and Shape types are complete, and the majority of PathProcessors implemented, including:
- StrokeProc - fixed width strokes with a variety of cap and join types.
- SnipProc - chops up a path according to a pattern
- DashProc - wrapper around SnipProc for creating a dashed path
- CompoundProc - allows concatenation of PathProcessors
dashedstroke := NewCompoundProc(NewDashProc(pattern, offs), NewStrokeProc(1))
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