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sync.go
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package villa
import (
"sync"
"sync/atomic"
)
// Once is an object that will perform exactly one action. Different from build-in
// sync.Once, the function is defined in the Once struct.
type Once struct {
m sync.Mutex
done uint32
F func()
}
// Do calls the function f if and only if the method is being called for the
// first time with this receiver. In other words, given
// var once Once{F: f}
// if once.Do() is called multiple times, only the first call will invoke f.
//
// Do is intended for initialization that must be run exactly once.
//
// Because no call to Do returns until the one call to f returns, if f causes
// Do to be called, it will deadlock.
//
func (o *Once) Do() {
if atomic.LoadUint32(&o.done) == 1 {
return
}
// Slow-path.
o.m.Lock()
defer o.m.Unlock()
if o.done == 0 {
o.F()
atomic.StoreUint32(&o.done, 1)
}
}
// AtomicBox is a place atomically storing an object(typed interface{})
type AtomicBox struct {
sync.RWMutex
object interface{}
}
// Get fetches the object from the box atomically
func (b *AtomicBox) Get() interface{} {
b.RLock()
defer b.RUnlock()
return b.object
}
// Set stores the object into the box atomically
func (b *AtomicBox) Set(val interface{}) {
b.Lock()
defer b.Unlock()
b.object = val
}