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[BUG] [Exhumed] Angle of blue fireball projectiles is off #626

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mjr4077au opened this issue Jan 18, 2022 · 1 comment
Open

[BUG] [Exhumed] Angle of blue fireball projectiles is off #626

mjr4077au opened this issue Jan 18, 2022 · 1 comment
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bug Something isn't working original behaviour Issues meant to be fixed, but likely requiring compatibility flags to preserve the original behavior

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@mjr4077au
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mjr4077au commented Jan 18, 2022

Raze version

1.4pre-1306

Which game are you running with Raze?

Exhumed/Powerslave

A clear and concise description of what the bug is.

Cross-posting from Discord. Angle of blue fireballs from first encountered actor is incorrect. Have personally observed this.

Video from Dude27th: https://youtu.be/FtahZ76LsTo

@mjr4077au mjr4077au added the bug Something isn't working label Jan 18, 2022
@coelckers
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This one looks like a problem inherited from the original DOS code.

mjr4077au added a commit that referenced this issue Mar 23, 2023
* This probably works better than using the temporary view pos vector of the console player, anyway.
* Might assist with #626 as well.
@sinisterseed sinisterseed changed the title [BUG] Exhumed: Angle of blue fireball projectiles is off. [BUG] [Exhumed] Angle of blue fireball projectiles is off Sep 2, 2023
@sinisterseed sinisterseed added the original behaviour Issues meant to be fixed, but likely requiring compatibility flags to preserve the original behavior label Sep 2, 2023
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Labels
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