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Cant Start Game with Gamescope #1374
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First check if this issue is always happening by running this command on the terminal: then if the issue doesn’t happen w/ the above cmd, then try adding: Hmmm… now gamescope uses wlroots for starting up Xwayland… |
When running
Im running Hyprland with a very simple nix configuration . I also tryed executing |
Same issue here, freezes on first frame.
This can be circumvented by using "--force-composition" however this seems less than ideal |
What DE? |
Im on hyprland with sway tiling.
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Sent: Monday, June 17, 2024 8:19:35 PM
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Subject: Re: [ValveSoftware/gamescope] Cant Start Game with Gamescope (Issue #1374)
What DE?
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You should report this bug to Hyprland. |
For now best work around I have found is |
I do experience the same issue on nixos, but with kde plasma 5.
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@thomasfinstad @JulleonLinux |
@sharkautarch thank you, that (NixOS/nixpkgs#162562 (comment)) did indeed let me run via gamescope Now I have to look into why the min frametime is 0.0ms and it is very jittery, beyond what the fps says it should be. For reference the refreshrate of 480 is because of 240hz monitor and when running through steam I run into what looks like this issue #734 which I do not experience when running other apps through the terminal directly. |
@thomasfinstad
EDIT: since you’re on NixOS, you might have to change OR you could instead use: |
@sharkautarch I tried it out now and the jitter did not change. I appreciate your help, truly, but I do not wish to pollute this issue with unrelated stuff. Thank you for trying to help <3 |
This is related issue I've been having, but also my mouse behavior on Sway and Hyprland is all messed up when trying to boot through game scope as well. It caused me to bail on a competitive match since I couldn't use my mouse like expected! I think this might be the above mentioned jitter bug but to the extreme (my mouse could only look down in some matches, and in others left/right only) This seems to be a new behavior, but obviously it might be unique to tiling set up in general. It might be because windows underneath my full screen application are being triggered despite CS2 being "captured"? I would try perhaps moving CS2 to an empty workspace if possible. edit: I seem to figure it out. I think CS2 thinks my second monitor is my current monitor, which causes strange behavior when moving the game to the correct monitor. This means it's probably a DE specific issue. |
@Eoin-ONeill-Yokai |
Cannot start Bullets per Minute
Startup command :
Steam output:
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