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Port some movement logic into player parts
Rust #45: Commit 4cd1b27 pushed by NickAcPT
March 1, 2025 18:06 6m 45s main
March 1, 2025 18:06 6m 45s
Add missing sync feature to tokio in nmsr-rendering
Rust #44: Commit d1f87e4 pushed by NickAcPT
February 23, 2025 20:29 3m 25s main
February 23, 2025 20:29 3m 25s
Misery
Rust #43: Commit 07e9e5c pushed by NickAcPT
February 23, 2025 19:58 5m 9s main
February 23, 2025 19:58 5m 9s
Add cargo.lock
Rust #42: Commit bb35242 pushed by NickAcPT
February 23, 2025 19:11 5m 25s main
February 23, 2025 19:11 5m 25s
February 23, 2025 16:42 6m 6s
Bump dependency versions, fix compile errors
Rust #40: Commit d107fc3 pushed by NickAcPT
February 23, 2025 15:27 6m 38s main
February 23, 2025 15:27 6m 38s
Log outgoing request ip with trace level
Rust #39: Commit e621000 pushed by NickAcPT
February 23, 2025 14:35 7m 41s main
February 23, 2025 14:35 7m 41s
Log client ip when performing outgoing requests
Rust #38: Commit e621000 pushed by NickAcPT
November 12, 2024 11:41 8m 22s main
November 12, 2024 11:41 8m 22s
Add reformat commit to ignored revs
Rust #37: Commit e621000 pushed by NickAcPT
November 8, 2024 11:47 9m 2s main
November 8, 2024 11:47 9m 2s
Third time is the charm, clean-up armor modifications logic
Rust #36: Commit e621000 pushed by NickAcPT
November 7, 2024 16:07 11m 35s main
November 7, 2024 16:07 11m 35s
Apply trim logic for all armor
Rust #35: Commit e621000 pushed by NickAcPT
November 6, 2024 14:25 11m 48s main
November 6, 2024 14:25 11m 48s
Improve trim rendering with leather armor
Rust #34: Commit e621000 pushed by NickAcPT
November 3, 2024 18:26 5m 0s main
November 3, 2024 18:26 5m 0s
Implement leather armor rendering
Rust #33: Commit e621000 pushed by NickAcPT
November 3, 2024 17:59 4m 49s main
November 3, 2024 17:59 4m 49s
Process Ears features from skin even when loading from cache
Rust #32: Commit e621000 pushed by NickAcPT
November 3, 2024 16:03 6m 35s main
November 3, 2024 16:03 6m 35s
Implement load-balancing for outgoing requests
Rust #31: Commit e621000 pushed by NickAcPT
November 2, 2024 12:56 6m 5s main
November 2, 2024 12:56 6m 5s
Bump Tower version to 0.5
Rust #30: Commit e621000 pushed by NickAcPT
September 15, 2024 12:41 4m 13s main
September 15, 2024 12:41 4m 13s
Bump dependencies
Rust #29: Commit e621000 pushed by NickAcPT
September 15, 2024 10:25 6m 48s main
September 15, 2024 10:25 6m 48s
Make sure we actually skip emissives in Bbmodel generation
Rust #28: Commit e621000 pushed by NickAcPT
August 27, 2024 23:26 5m 8s main
August 27, 2024 23:26 5m 8s
Skip emissives in Bbmodel generation
Rust #27: Commit e621000 pushed by NickAcPT
August 27, 2024 23:08 6m 56s main
August 27, 2024 23:08 6m 56s
Allow to disable armor rendering
Rust #26: Commit e621000 pushed by NickAcPT
August 14, 2024 15:06 8m 36s main
August 14, 2024 15:06 8m 36s
Add misc badges to README
Rust #25: Commit e621000 pushed by NickAcPT
August 12, 2024 22:03 7m 9s main
August 12, 2024 22:03 7m 9s
Add missing target arg
Rust #24: Commit e621000 pushed by NickAcPT
August 12, 2024 12:04 6m 54s main
August 12, 2024 12:04 6m 54s
Add missing feature flag
Rust #23: Commit e621000 pushed by NickAcPT
August 12, 2024 12:00 3m 55s main
August 12, 2024 12:00 3m 55s
Mac builds
Rust #22: Commit e621000 pushed by NickAcPT
August 12, 2024 11:59 25s main
August 12, 2024 11:59 25s
Docker pt. 2
Rust #21: Commit e621000 pushed by NickAcPT
August 12, 2024 11:24 2m 19s main
August 12, 2024 11:24 2m 19s