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Issues: ML-Village/blobert-showdown
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Add execute_Move_effects( ) func for process_move internals (must check for fainted)
#11
opened Apr 30, 2024 by
0xhatsume
Add execute_move_queue() and get_move_priority func as internals of process_move( )
#10
opened Apr 30, 2024 by
0xhatsume
Add inGame Stats Calculation and population in battle_start() func (Under Accept Challenge)
#3
opened Apr 30, 2024 by
0xhatsume
Models: Blobert, BlobertInGame add Type1, Type2. MoveBook add Type
#1
opened Apr 30, 2024 by
0xhatsume
ProTip!
Follow long discussions with comments:>50.