DotRush is a powerful, lightweight, and efficient C# Development Environment designed for VS Code. Built with performance and simplicity in mind, DotRush provides a seamless development experience for C# developers.
-
C# IntelliSense
Roslyn-based autocompletion, suggestions, and code navigation to help you write code faster. -
.NET Core Debugger
Debug your C# applications with the built-in .NET Core Debugger. -
Unity Debugger
Debug your Unity projects with the integrated Mono Debugger. -
Test Explorer
Run and debug your unit tests with the integrated Test Explorer. -
Code Decompilation
Instantly decompile code with ICSharpCode Decompiler to view the underlying source. -
Multitarget Diagnostics
Real-time linting and error detection to catch issues early in all target frameworks of your project. -
Multi-platform Support
Seamless integration with both VS Code and NeoVim on Windows, macOS, and Linux. -
Performance
Lightweight and efficient, DotRush is designed to be fast and responsive.
If your folder contains multiple projects or a solution file, DotRush will show the following picker for all projects and solutions in the folder. DotRush automatically saves selected projects and solutions in the workspace settings. You can open it manually by executing the DotRush: Pick Project or Solution files
command:
To run and debug your .NET Core applications, you can use the built-in .NET Core Debugger. You can start debugging by pressing F5 and select the .NET Core Debugger configuration. You can also create a launch.json
file with the following content:
{
"version": "0.2.0",
"configurations": [
{
"name": ".NET Core Debugger (launch)",
"type": "coreclr",
"request": "launch",
"preLaunchTask": "dotrush: Build"
},
{
"name": ".NET Core Debugger (attach)",
"type": "coreclr",
"request": "attach",
"processId": "${command:dotrush.pickProcess}"
}
]
}
You can change the startup project by clicking on it and executing the Set as Startup Project
command from the context menu. You can also change the debugger options in the VSCode settings.
To run and debug your NUnit or xUnit tests, you can use the integrated Test Explorer in VSCode. Run test by clicking on the run button next to the test or debug it by right-clicking on the run button and selecting the Debug Test
option in the context menu.
To debug your Unity project, you can use the integrated Mono Debugger. Open the Unity project in VSCode (for example, by opening it from the Unity Editor) and start debugging by pressing F5 and select the Unity Debugger configuration. You can also create a launch.json
file with the following content:
{
"version": "0.2.0",
"configurations": [
{
"name": "Unity Debugger",
"type": "unity",
"request": "attach"
}
]
}
You can change the debugger options in the VSCode settings.