Open
Description
We say it's best practice to use a single input type as an argument, and then we do this:
type Mutation {
createUser(user: CreateUserInput!, secretKey: String!): User
}
I created it that way because secretKey
felt like something out of band, like you'd put it in a header, except it's more convenient to be an argument given it's only used in this one resolver. Is that a good reason, in which case we could add an explanation, or should we just move it inside the input object like this?
input CreateUserInput {
firstName: String!
lastName: String!
username: String!
email: String!
authId: String!
secretKey: String!
}
Thanks to @Borales for asking