Skip to content
This repository was archived by the owner on Apr 12, 2022. It is now read-only.
This repository was archived by the owner on Apr 12, 2022. It is now read-only.

Play custom sounds from resource pack #26

Closed
@GershonR

Description

@GershonR

Ability to play a custom sound from a resource pack.

Usage in D1: "playsound <player.location> sound:cool.sound custom"

Activity

mcmonkey4eva

mcmonkey4eva commented on Oct 13, 2017

@mcmonkey4eva
Member

I think the way sponge works, is it expects any sound types to be registered.
Therefore I think the solution to this is to have a command to register a new sound type!

Xenmai

Xenmai commented on Oct 15, 2017

@Xenmai
Contributor

In the end we managed to implement custom sound types directly to playsound without the need of a new command. Example for a loud (volume 2) custom cannon sound: - playsound <player.location> pirate_cannon 2 --custom true

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

      Development

      No branches or pull requests

        Participants

        @mcmonkey4eva@Xenmai@GershonR

        Issue actions

          Play custom sounds from resource pack · Issue #26 · DenizenScript/Denizen2Sponge