Releases: DRY411S/Recycling-Machines
v1.1.4
v1.0.4
v1.0.3
v1.02
v1.0.1
v0.18.10
v0.18.9
10-May-2020
Changes:
- Added Pyanodon mod support
- Recycles all the Pyanodon machines
- Recycles glassworks, tar, solid separator crafting methods from PyCoal
- Recycles handcrafting crafting methods from Py RawOres and Py HighTech
- Recycles chip, nano, electronic and pcb crafting methods from Py HighTech
- Disables Recycling py-tiles crafting methods from Py Industry
- Disables Recycling all crafting in Py AlienLife that involves food, animals, genetics and flora
- Note. Recycling Machines cannot recycle anything that has more than one fluid, either as an ingredient or a result (or both)
Bugfixes:
- None in this version
Known Issues:
- Minor: Cliff explosives are not recyclable when 5dim-core mod is installed #81
v0.18.8
Changes:
- Complete rewrite of code to handle normal and expensive recipe constructs, aligned to https://wiki.factorio.com/Prototype/Recipe
- New code tested with vanilla, Angel's and Bob's mods
- Removed the mod setting for whether to use normal or expensive craft times
- Seperation of results into stacks removed. No longer required (tested in Sandbox scenario)
- Migration script to correct the expensive recipes
Bugfixes:
Fix #83
Fix #84
v0.18.7
v0.18.6
Changes:
- Fix: #79 Support for Bio Industries added
- Supported mods shown as hidden conditional dependencies in info.json to force this mod to run after them
Bugfixes:
- Fix: #73 Recipes with 'allow_decomposition = false' property are not recyclable
- Fix: #78 Icon in recycling recipes, with no icon_size
Known Issues:
- Cosmetic: Missing locale for some of Angel's Mods. #74
- Minor: Angels makes some vanilla items recyclable, that vanilla does not allow #77