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Tasks.md

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76 lines (67 loc) · 2.18 KB
  • Make Dynamic / Kinematic Switch work

  • Add static starting shape

  • Make more shapes

  • Colors

  • Allow rotation

  • Touch controls

  • Keyboard Controls

  • Gamepad Controls

  • Cursor icon https://github.com/bevyengine/bevy/blob/latest/examples/window/window_settings.rs

  • Shape borders

  • Padlock item

  • Only drag one shape at once

  • Good fullscreen mode

  • Time speeds up to check for contracts

  • Check for contacts instantly, only show timer when a contact is detected

  • Prevent shapes from getting stuck in each other

  • Handle touch cancelled events

  • Keyboard / mousewheel rotation should snap

  • Better tutorial

  • Tutorial text should not fade

  • Use icons instead of text in tutorial

  • Reduce mass of dragged object

  • Remove collision detection system

  • Change padlock system

  • Use new logo and icon

  • Infinite mode should let you build upon previous shapes

  • The bottom should be a pool of water!

  • Save Function

  • Share a seed

  • Automatically load last save / game

  • Should be able to drag a shape with stuff on it

  • Performance profiling

  • Prettier countdown timer

  • Shapes should have rounded corners

  • Prettier colors

  • Different shape print options

  • Take a screenshot after finishing level

  • Infinite mode should remember where you got to

  • Walls should change color when you collide

  • Better flicking action

  • Undo button - goes back to just before the last piece you picked up

  • Show buttons in challenge complete screen

  • Gallery Screen

  • Real share button

  • Shared image should be smaller

  • Walls should move with the screen size

  • Achievements

  • Device Motion

  • Better loading screen

  • Win detection

  • Campaign mode

  • Infinite mode

  • Stats tracking

  • Speedrun mode

  • Multiple Levels

  • Joints

  • Motors

  • WASM deploy

  • Sounds

  • Logo, Icon, etc

  • Big refactor

  • Menu icons + hover

  • End of level - see percentage of tallest tower, next level, share, retry

  • Show height in top right corner

  • Use joints instead of dragging

  • Make locking

  • Spirit level