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config_test.go
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package main
import (
"github.com/qrtz/livedev/env"
"testing"
)
const escapeChar = '`'
var data = []struct {
input string
expect string
pass bool
}{
{"`$", `$`, true},
{"`", "`", true},
{"", "", true},
{"Hello,$NAME", "Hello,world", true},
{"\\", "\\", true},
{"$KIND${NAME}", "braveworld", true},
{"${UNDEFINED}", "", true},
{"$", "", false},
{"${}", "", false},
{"${NAME", "", false},
{"$ NAME ", "", false},
}
var ev = env.New([]string{
"NAME=world",
"KIND=brave",
})
func TestProcessConfig(t *testing.T) {
for _, test := range data {
result, err := ProcessConfig([]byte(test.input), ev, escapeChar)
if err != nil {
t.Log(err)
if test.pass {
t.Fatal(err, string(result), test.input)
}
} else if test.pass == false {
t.Fatal("Expected failure", string(result), test.input)
} else if test.expect != string(result) {
t.Fatalf("Expected: %q got %q", test.expect, string(result))
}
t.Logf("Expected: %q got %q", test.expect, string(result))
}
}
func BenchmarkProcessConfig(b *testing.B) {
for i := 0; i < b.N; i++ {
data := []byte(`Hello $KIND ${NAME} and $UNDEFINED`)
result, err := ProcessConfig(data, ev, escapeChar)
if err != nil {
b.Fatal(err, string(result))
}
}
}