using System;
using System.ComponentModel;
using System.Drawing;
using System.Windows.Forms;
using System.Windows.Forms.VisualStyles;
using ContentAlignment = System.Drawing.ContentAlignment;

/* Get the latest version of SplitButton at: http://wyday.com/splitbutton/
 *
 * Copyright (c) 2010, wyDay
 * All rights reserved.
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *
 *  * Redistributions of source code must retain the above copyright notice,
 *    this list of conditions and the following disclaimer.
 *  * Redistributions in binary form must reproduce the above copyright notice,
 *    this list of conditions and the following disclaimer in the documentation
 *    and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
 * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
 * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

namespace GitUI.Script
{
    public class SplitButton : Button
    {
        private PushButtonState _state;

        private const int SplitSectionWidth = 18;

        private static readonly int BorderSize = SystemInformation.Border3DSize.Width * 2;
        private bool _skipNextOpen;
        private Rectangle _dropDownRectangle;
        private bool _showSplit;

        private bool _isSplitMenuVisible;

        private ContextMenuStrip _splitMenuStrip;

        private TextFormatFlags _textFormatFlags = TextFormatFlags.Default;

        public SplitButton()
        {
            AutoSize = true;
        }

        #region Properties

        [Browsable(false)]
        public override ContextMenuStrip ContextMenuStrip
        {
            get => SplitMenuStrip;
            set => SplitMenuStrip = value;
        }

        [DefaultValue(null)]
        public ContextMenuStrip SplitMenuStrip
        {
            get
            {
                return _splitMenuStrip;
            }
            set
            {
                // remove the event handlers for the old SplitMenuStrip
                if (_splitMenuStrip != null)
                {
                    _splitMenuStrip.Closing -= SplitMenuStrip_Closing;
                    _splitMenuStrip.Opening -= SplitMenuStrip_Opening;
                }

                // add the event handlers for the new SplitMenuStrip
                if (value != null)
                {
                    ShowSplit = true;
                    value.Closing += SplitMenuStrip_Closing;
                    value.Opening += SplitMenuStrip_Opening;
                }
                else
                {
                    ShowSplit = false;
                }

                _splitMenuStrip = value;
            }
        }

        [DefaultValue(false)]
        public bool ShowSplit
        {
            set
            {
                if (value != _showSplit)
                {
                    _showSplit = value;
                    Invalidate();

                    Parent?.PerformLayout();
                }
            }
        }

        [DefaultValue(false)]
        public bool WholeButtonDropdown { get; set; }

        private PushButtonState State
        {
            get
            {
                return _state;
            }
            set
            {
                if (!_state.Equals(value))
                {
                    _state = value;
                    Invalidate();
                }
            }
        }

        #endregion

        protected override bool IsInputKey(Keys keyData)
        {
            if (keyData.Equals(Keys.Down) && _showSplit)
            {
                return true;
            }

            return base.IsInputKey(keyData);
        }

        protected override void OnGotFocus(EventArgs e)
        {
            if (!_showSplit)
            {
                base.OnGotFocus(e);
                return;
            }

            if (!State.Equals(PushButtonState.Pressed) && !State.Equals(PushButtonState.Disabled))
            {
                State = PushButtonState.Default;
            }
        }

        protected override void OnKeyDown(KeyEventArgs kevent)
        {
            if (_showSplit)
            {
                if (kevent.KeyCode.Equals(Keys.Down) && !_isSplitMenuVisible)
                {
                    ShowContextMenuStrip();
                }
                else if (kevent.KeyCode.Equals(Keys.Space) && kevent.Modifiers == Keys.None)
                {
                    State = PushButtonState.Pressed;
                }
            }

            base.OnKeyDown(kevent);
        }

        protected override void OnKeyUp(KeyEventArgs kevent)
        {
            if (kevent.KeyCode.Equals(Keys.Space))
            {
                if (MouseButtons == MouseButtons.None)
                {
                    State = PushButtonState.Normal;
                }
            }
            else if (kevent.KeyCode.Equals(Keys.Apps))
            {
                if (MouseButtons == MouseButtons.None && !_isSplitMenuVisible)
                {
                    ShowContextMenuStrip();
                }
            }

            base.OnKeyUp(kevent);
        }

        protected override void OnEnabledChanged(EventArgs e)
        {
            State = Enabled ? PushButtonState.Normal : PushButtonState.Disabled;

            base.OnEnabledChanged(e);
        }

        protected override void OnLostFocus(EventArgs e)
        {
            if (!_showSplit)
            {
                base.OnLostFocus(e);
                return;
            }

            if (!State.Equals(PushButtonState.Pressed) && !State.Equals(PushButtonState.Disabled))
            {
                State = PushButtonState.Normal;
            }
        }

        protected override void OnMouseEnter(EventArgs e)
        {
            if (!_showSplit)
            {
                base.OnMouseEnter(e);
                return;
            }

            if (!State.Equals(PushButtonState.Pressed) && !State.Equals(PushButtonState.Disabled))
            {
                State = PushButtonState.Hot;
            }
        }

        protected override void OnMouseLeave(EventArgs e)
        {
            if (!_showSplit)
            {
                base.OnMouseLeave(e);
                return;
            }

            if (!State.Equals(PushButtonState.Pressed) && !State.Equals(PushButtonState.Disabled))
            {
                State = Focused ? PushButtonState.Default : PushButtonState.Normal;
            }
        }

        protected override void OnMouseDown(MouseEventArgs e)
        {
            if (!_showSplit)
            {
                base.OnMouseDown(e);
                return;
            }

            if ((_dropDownRectangle.Contains(e.Location) || WholeButtonDropdown) &&
                !_isSplitMenuVisible && e.Button == MouseButtons.Left)
            {
                ShowContextMenuStrip();
            }
            else
            {
                State = PushButtonState.Pressed;
            }
        }

        protected override void OnMouseUp(MouseEventArgs mevent)
        {
            if (!_showSplit)
            {
                base.OnMouseUp(mevent);
                return;
            }

            // if the right button was released inside the button
            if (mevent.Button == MouseButtons.Right && ClientRectangle.Contains(mevent.Location) && !_isSplitMenuVisible)
            {
                ShowContextMenuStrip();
            }
            else if (_splitMenuStrip == null || !_isSplitMenuVisible)
            {
                SetButtonDrawState();

                if (ClientRectangle.Contains(mevent.Location) && !_dropDownRectangle.Contains(mevent.Location))
                {
                    OnClick(EventArgs.Empty);
                }
            }
        }

        protected override void OnPaint(PaintEventArgs pevent)
        {
            base.OnPaint(pevent);

            if (!_showSplit)
            {
                return;
            }

            Graphics g = pevent.Graphics;
            Rectangle bounds = ClientRectangle;

            // draw the button background as according to the current state.
            if (State != PushButtonState.Pressed && IsDefault && !Application.RenderWithVisualStyles)
            {
                Rectangle backgroundBounds = bounds;
                backgroundBounds.Inflate(-1, -1);
                ButtonRenderer.DrawButton(g, backgroundBounds, State);

                // button renderer doesnt draw the black frame when themes are off
                g.DrawRectangle(SystemPens.WindowFrame, 0, 0, bounds.Width - 1, bounds.Height - 1);
            }
            else
            {
                ButtonRenderer.DrawButton(g, bounds, State);
            }

            // calculate the current dropdown rectangle.
            _dropDownRectangle = new Rectangle(bounds.Right - SplitSectionWidth, 0, SplitSectionWidth, bounds.Height);

            int internalBorder = BorderSize;
            Rectangle focusRect =
                new Rectangle(internalBorder - 1,
                              internalBorder - 1,
                              bounds.Width - _dropDownRectangle.Width - internalBorder,
                              bounds.Height - (internalBorder * 2) + 2);

            bool drawSplitLine = State == PushButtonState.Hot || State == PushButtonState.Pressed || !Application.RenderWithVisualStyles;

            if (RightToLeft == RightToLeft.Yes)
            {
                _dropDownRectangle.X = bounds.Left + 1;
                focusRect.X = _dropDownRectangle.Right;

                if (drawSplitLine)
                {
                    // draw two lines at the edge of the dropdown button
                    g.DrawLine(SystemPens.ButtonShadow, bounds.Left + SplitSectionWidth, BorderSize, bounds.Left + SplitSectionWidth, bounds.Bottom - BorderSize);
                    g.DrawLine(SystemPens.ButtonFace, bounds.Left + SplitSectionWidth + 1, BorderSize, bounds.Left + SplitSectionWidth + 1, bounds.Bottom - BorderSize);
                }
            }
            else
            {
                if (drawSplitLine)
                {
                    // draw two lines at the edge of the dropdown button
                    g.DrawLine(SystemPens.ButtonShadow, bounds.Right - SplitSectionWidth, BorderSize, bounds.Right - SplitSectionWidth, bounds.Bottom - BorderSize);
                    g.DrawLine(SystemPens.ButtonFace, bounds.Right - SplitSectionWidth - 1, BorderSize, bounds.Right - SplitSectionWidth - 1, bounds.Bottom - BorderSize);
                }
            }

            // Draw an arrow in the correct location
            PaintArrow(g, _dropDownRectangle);

            // paint the image and text in the "button" part of the splitButton
            PaintTextandImage(g, new Rectangle(0, 0, ClientRectangle.Width - SplitSectionWidth, ClientRectangle.Height));

            // draw the focus rectangle.
            if (State != PushButtonState.Pressed && Focused && ShowFocusCues)
            {
                ControlPaint.DrawFocusRectangle(g, focusRect);
            }
        }

        private void PaintTextandImage(Graphics g, Rectangle bounds)
        {
            // Figure out where our text and image should go

            CalculateButtonTextAndImageLayout(ref bounds, out var text_rectangle, out var image_rectangle);

            // draw the image
            if (Image != null)
            {
                if (Enabled)
                {
                    g.DrawImage(Image, image_rectangle.X, image_rectangle.Y, Image.Width, Image.Height);
                }
                else
                {
                    ControlPaint.DrawImageDisabled(g, Image, image_rectangle.X, image_rectangle.Y, BackColor);
                }
            }

            // If we dont' use mnemonic, set formatFlag to NoPrefix as this will show ampersand.
            if (!UseMnemonic)
            {
                _textFormatFlags = _textFormatFlags | TextFormatFlags.NoPrefix;
            }
            else if (!ShowKeyboardCues)
            {
                _textFormatFlags = _textFormatFlags | TextFormatFlags.HidePrefix;
            }

            // draw the text
            if (!string.IsNullOrEmpty(Text))
            {
                if (Enabled)
                {
                    TextRenderer.DrawText(g, Text, Font, text_rectangle, ForeColor, _textFormatFlags);
                }
                else
                {
                    ControlPaint.DrawStringDisabled(g, Text, Font, BackColor, text_rectangle, _textFormatFlags);
                }
            }
        }

        private void PaintArrow(Graphics g, Rectangle dropDownRect)
        {
            var middle = new Point(Convert.ToInt32(dropDownRect.Left + (dropDownRect.Width / 2)), Convert.ToInt32(dropDownRect.Top + (dropDownRect.Height / 2)));

            // if the width is odd - favor pushing it over one pixel right.
            middle.X += dropDownRect.Width % 2;

            Point[] arrow = { new Point(middle.X - 2, middle.Y - 1), new Point(middle.X + 3, middle.Y - 1), new Point(middle.X, middle.Y + 2) };

            var brush = Enabled
                ? SystemBrushes.ControlText
                : SystemBrushes.ButtonShadow;

            g.FillPolygon(brush, arrow);
        }

        public override Size GetPreferredSize(Size proposedSize)
        {
            Size preferredSize = base.GetPreferredSize(proposedSize);

            // autosize correctly for splitbuttons
            if (_showSplit)
            {
                if (AutoSize)
                {
                    return CalculateButtonAutoSize();
                }

                if (!string.IsNullOrEmpty(Text) && TextRenderer.MeasureText(Text, Font).Width + SplitSectionWidth > preferredSize.Width)
                {
                    return preferredSize + new Size(SplitSectionWidth + (BorderSize * 2), 0);
                }
            }

            return preferredSize;
        }

        private Size CalculateButtonAutoSize()
        {
            Size ret_size = Size.Empty;
            Size text_size = TextRenderer.MeasureText(Text, Font);
            Size image_size = Image?.Size ?? Size.Empty;

            // Pad the text size
            if (Text.Length != 0)
            {
                text_size.Height += 4;
                text_size.Width += 4;
            }

            switch (TextImageRelation)
            {
                case TextImageRelation.Overlay:
                    ret_size.Height = Math.Max(Text.Length == 0 ? 0 : text_size.Height, image_size.Height);
                    ret_size.Width = Math.Max(text_size.Width, image_size.Width);
                    break;
                case TextImageRelation.ImageAboveText:
                case TextImageRelation.TextAboveImage:
                    ret_size.Height = text_size.Height + image_size.Height;
                    ret_size.Width = Math.Max(text_size.Width, image_size.Width);
                    break;
                case TextImageRelation.ImageBeforeText:
                case TextImageRelation.TextBeforeImage:
                    ret_size.Height = Math.Max(text_size.Height, image_size.Height);
                    ret_size.Width = text_size.Width + image_size.Width;
                    break;
            }

            // Pad the result
            ret_size.Height += Padding.Vertical + 6;
            ret_size.Width += Padding.Horizontal + 6;

            // pad the splitButton arrow region
            if (_showSplit)
            {
                ret_size.Width += SplitSectionWidth;
            }

            return ret_size;
        }

        #region Button Layout Calculations

        // The following layout functions were taken from Mono's Windows.Forms
        // implementation, specifically "ThemeWin32Classic.cs",
        // then modified to fit the context of this splitButton

        private void CalculateButtonTextAndImageLayout(ref Rectangle content_rect, out Rectangle textRectangle, out Rectangle imageRectangle)
        {
            Size text_size = TextRenderer.MeasureText(Text, Font, content_rect.Size, _textFormatFlags);
            Size image_size = Image?.Size ?? Size.Empty;

            textRectangle = Rectangle.Empty;
            imageRectangle = Rectangle.Empty;

            switch (TextImageRelation)
            {
                case TextImageRelation.Overlay:
                    // Overlay is easy, text always goes here
                    textRectangle = OverlayObjectRect(ref content_rect, ref text_size, TextAlign); // Rectangle.Inflate(content_rect, -4, -4);

                    // Offset on Windows 98 style when button is pressed
                    if (_state == PushButtonState.Pressed && !Application.RenderWithVisualStyles)
                    {
                        textRectangle.Offset(1, 1);
                    }

                    // Image is dependent on ImageAlign
                    if (Image != null)
                    {
                        imageRectangle = OverlayObjectRect(ref content_rect, ref image_size, ImageAlign);
                    }

                    break;
                case TextImageRelation.ImageAboveText:
                    content_rect.Inflate(-4, -4);
                    LayoutTextAboveOrBelowImage(content_rect, false, text_size, image_size, out textRectangle, out imageRectangle);
                    break;
                case TextImageRelation.TextAboveImage:
                    content_rect.Inflate(-4, -4);
                    LayoutTextAboveOrBelowImage(content_rect, true, text_size, image_size, out textRectangle, out imageRectangle);
                    break;
                case TextImageRelation.ImageBeforeText:
                    content_rect.Inflate(-4, -4);
                    LayoutTextBeforeOrAfterImage(content_rect, false, text_size, image_size, out textRectangle, out imageRectangle);
                    break;
                case TextImageRelation.TextBeforeImage:
                    content_rect.Inflate(-4, -4);
                    LayoutTextBeforeOrAfterImage(content_rect, true, text_size, image_size, out textRectangle, out imageRectangle);
                    break;
            }
        }

        private static Rectangle OverlayObjectRect(ref Rectangle container, ref Size sizeOfObject, ContentAlignment alignment)
        {
            int x, y;

            switch (alignment)
            {
                case ContentAlignment.TopLeft:
                    x = 4;
                    y = 4;
                    break;
                case ContentAlignment.TopCenter:
                    x = (container.Width - sizeOfObject.Width) / 2;
                    y = 4;
                    break;
                case ContentAlignment.TopRight:
                    x = container.Width - sizeOfObject.Width - 4;
                    y = 4;
                    break;
                case ContentAlignment.MiddleLeft:
                    x = 4;
                    y = (container.Height - sizeOfObject.Height) / 2;
                    break;
                case ContentAlignment.MiddleCenter:
                    x = (container.Width - sizeOfObject.Width) / 2;
                    y = (container.Height - sizeOfObject.Height) / 2;
                    break;
                case ContentAlignment.MiddleRight:
                    x = container.Width - sizeOfObject.Width - 4;
                    y = (container.Height - sizeOfObject.Height) / 2;
                    break;
                case ContentAlignment.BottomLeft:
                    x = 4;
                    y = container.Height - sizeOfObject.Height - 4;
                    break;
                case ContentAlignment.BottomCenter:
                    x = (container.Width - sizeOfObject.Width) / 2;
                    y = container.Height - sizeOfObject.Height - 4;
                    break;
                case ContentAlignment.BottomRight:
                    x = container.Width - sizeOfObject.Width - 4;
                    y = container.Height - sizeOfObject.Height - 4;
                    break;
                default:
                    x = 4;
                    y = 4;
                    break;
            }

            return new Rectangle(x, y, sizeOfObject.Width, sizeOfObject.Height);
        }

        private void LayoutTextBeforeOrAfterImage(Rectangle totalArea, bool textFirst, Size textSize, Size imageSize, out Rectangle textRect, out Rectangle imageRect)
        {
            int element_spacing = 0;    // Spacing between the Text and the Image
            int total_width = textSize.Width + element_spacing + imageSize.Width;

            if (!textFirst)
            {
                element_spacing += 2;
            }

            // If the text is too big, chop it down to the size we have available to it
            if (total_width > totalArea.Width)
            {
                textSize.Width = totalArea.Width - element_spacing - imageSize.Width;
                total_width = totalArea.Width;
            }

            int excess_width = totalArea.Width - total_width;
            int offset = 0;

            Rectangle final_text_rect;
            Rectangle final_image_rect;

            HorizontalAlignment h_text = GetHorizontalAlignment(TextAlign);
            HorizontalAlignment h_image = GetHorizontalAlignment(ImageAlign);

            if (h_image == HorizontalAlignment.Left)
            {
                offset = 0;
            }
            else if (h_image == HorizontalAlignment.Right && h_text == HorizontalAlignment.Right)
            {
                offset = excess_width;
            }
            else if (h_image == HorizontalAlignment.Center && (h_text == HorizontalAlignment.Left || h_text == HorizontalAlignment.Center))
            {
                offset += excess_width / 3;
            }
            else
            {
                offset += 2 * (excess_width / 3);
            }

            if (textFirst)
            {
                final_text_rect = new Rectangle(totalArea.Left + offset, AlignInRectangle(totalArea, textSize, TextAlign).Top, textSize.Width, textSize.Height);
                final_image_rect = new Rectangle(final_text_rect.Right + element_spacing, AlignInRectangle(totalArea, imageSize, ImageAlign).Top, imageSize.Width, imageSize.Height);
            }
            else
            {
                final_image_rect = new Rectangle(totalArea.Left + offset, AlignInRectangle(totalArea, imageSize, ImageAlign).Top, imageSize.Width, imageSize.Height);
                final_text_rect = new Rectangle(final_image_rect.Right + element_spacing, AlignInRectangle(totalArea, textSize, TextAlign).Top, textSize.Width, textSize.Height);
            }

            textRect = final_text_rect;
            imageRect = final_image_rect;
        }

        private void LayoutTextAboveOrBelowImage(Rectangle totalArea, bool textFirst, Size textSize, Size imageSize, out Rectangle textRect, out Rectangle imageRect)
        {
            int element_spacing = 0;    // Spacing between the Text and the Image
            int total_height = textSize.Height + element_spacing + imageSize.Height;

            if (textFirst)
            {
                element_spacing += 2;
            }

            if (textSize.Width > totalArea.Width)
            {
                textSize.Width = totalArea.Width;
            }

            // If the there isn't enough room and we're text first, cut out the image
            if (total_height > totalArea.Height && textFirst)
            {
                imageSize = Size.Empty;
                total_height = totalArea.Height;
            }

            int excess_height = totalArea.Height - total_height;
            int offset = 0;

            Rectangle final_text_rect;
            Rectangle final_image_rect;

            VerticalAlignment v_text = GetVerticalAlignment(TextAlign);
            VerticalAlignment v_image = GetVerticalAlignment(ImageAlign);

            if (v_image == VerticalAlignment.Top)
            {
                offset = 0;
            }
            else if (v_image == VerticalAlignment.Bottom && v_text == VerticalAlignment.Bottom)
            {
                offset = excess_height;
            }
            else if (v_image == VerticalAlignment.Center && (v_text == VerticalAlignment.Top || v_text == VerticalAlignment.Center))
            {
                offset += excess_height / 3;
            }
            else
            {
                offset += 2 * (excess_height / 3);
            }

            if (textFirst)
            {
                final_text_rect = new Rectangle(AlignInRectangle(totalArea, textSize, TextAlign).Left, totalArea.Top + offset, textSize.Width, textSize.Height);
                final_image_rect = new Rectangle(AlignInRectangle(totalArea, imageSize, ImageAlign).Left, final_text_rect.Bottom + element_spacing, imageSize.Width, imageSize.Height);
            }
            else
            {
                final_image_rect = new Rectangle(AlignInRectangle(totalArea, imageSize, ImageAlign).Left, totalArea.Top + offset, imageSize.Width, imageSize.Height);
                final_text_rect = new Rectangle(AlignInRectangle(totalArea, textSize, TextAlign).Left, final_image_rect.Bottom + element_spacing, textSize.Width, textSize.Height);

                if (final_text_rect.Bottom > totalArea.Bottom)
                {
                    final_text_rect.Y = totalArea.Top;
                }
            }

            textRect = final_text_rect;
            imageRect = final_image_rect;
        }

        private static HorizontalAlignment GetHorizontalAlignment(ContentAlignment align)
        {
            switch (align)
            {
                case ContentAlignment.BottomLeft:
                case ContentAlignment.MiddleLeft:
                case ContentAlignment.TopLeft:
                    return HorizontalAlignment.Left;
                case ContentAlignment.BottomCenter:
                case ContentAlignment.MiddleCenter:
                case ContentAlignment.TopCenter:
                    return HorizontalAlignment.Center;
                case ContentAlignment.BottomRight:
                case ContentAlignment.MiddleRight:
                case ContentAlignment.TopRight:
                    return HorizontalAlignment.Right;
            }

            return HorizontalAlignment.Left;
        }

        private static VerticalAlignment GetVerticalAlignment(ContentAlignment align)
        {
            switch (align)
            {
                case ContentAlignment.TopLeft:
                case ContentAlignment.TopCenter:
                case ContentAlignment.TopRight:
                    return VerticalAlignment.Top;
                case ContentAlignment.MiddleLeft:
                case ContentAlignment.MiddleCenter:
                case ContentAlignment.MiddleRight:
                    return VerticalAlignment.Center;
                case ContentAlignment.BottomLeft:
                case ContentAlignment.BottomCenter:
                case ContentAlignment.BottomRight:
                    return VerticalAlignment.Bottom;
            }

            return VerticalAlignment.Top;
        }

        private static Rectangle AlignInRectangle(Rectangle outer, Size inner, ContentAlignment align)
        {
            int x = 0;
            int y = 0;

            if (align == ContentAlignment.BottomLeft || align == ContentAlignment.MiddleLeft || align == ContentAlignment.TopLeft)
            {
                x = outer.X;
            }
            else if (align == ContentAlignment.BottomCenter || align == ContentAlignment.MiddleCenter || align == ContentAlignment.TopCenter)
            {
                x = Math.Max(outer.X + ((outer.Width - inner.Width) / 2), outer.Left);
            }
            else if (align == ContentAlignment.BottomRight || align == ContentAlignment.MiddleRight || align == ContentAlignment.TopRight)
            {
                x = outer.Right - inner.Width;
            }

            if (align == ContentAlignment.TopCenter || align == ContentAlignment.TopLeft || align == ContentAlignment.TopRight)
            {
                y = outer.Y;
            }
            else if (align == ContentAlignment.MiddleCenter || align == ContentAlignment.MiddleLeft || align == ContentAlignment.MiddleRight)
            {
                y = outer.Y + ((outer.Height - inner.Height) / 2);
            }
            else if (align == ContentAlignment.BottomCenter || align == ContentAlignment.BottomRight || align == ContentAlignment.BottomLeft)
            {
                y = outer.Bottom - inner.Height;
            }

            return new Rectangle(x, y, Math.Min(inner.Width, outer.Width), Math.Min(inner.Height, outer.Height));
        }

        #endregion

        private void ShowContextMenuStrip()
        {
            if (_skipNextOpen)
            {
                // we were called because we're closing the context menu strip
                // when clicking the dropdown button.
                _skipNextOpen = false;
                return;
            }

            State = PushButtonState.Pressed;

            _splitMenuStrip?.Show(this, new Point(0, Height), ToolStripDropDownDirection.BelowRight);
        }

        private void SplitMenuStrip_Opening(object sender, CancelEventArgs e)
        {
            _isSplitMenuVisible = true;
        }

        private void SplitMenuStrip_Closing(object sender, ToolStripDropDownClosingEventArgs e)
        {
            _isSplitMenuVisible = false;

            SetButtonDrawState();

            if (e.CloseReason == ToolStripDropDownCloseReason.AppClicked)
            {
                _skipNextOpen = _dropDownRectangle.Contains(PointToClient(Cursor.Position)) && MouseButtons == MouseButtons.Left;
            }
        }

        protected override void WndProc(ref Message m)
        {
            // 0x0212 == WM_EXITMENULOOP
            if (m.Msg == 0x0212)
            {
                // this message is only sent when a ContextMenu is closed (not a ContextMenuStrip)
                _isSplitMenuVisible = false;
                SetButtonDrawState();
            }

            base.WndProc(ref m);
        }

        private void SetButtonDrawState()
        {
            if (Bounds.Contains(Parent.PointToClient(Cursor.Position)))
            {
                State = PushButtonState.Hot;
            }
            else if (Focused)
            {
                State = PushButtonState.Default;
            }
            else if (!Enabled)
            {
                State = PushButtonState.Disabled;
            }
            else
            {
                State = PushButtonState.Normal;
            }
        }
    }
}