diff --git a/Unreal/Plugins/AirSim/Source/UnrealSensors/UnrealLidarSensor.cpp b/Unreal/Plugins/AirSim/Source/UnrealSensors/UnrealLidarSensor.cpp index 14abebd320..db0e2ec77b 100644 --- a/Unreal/Plugins/AirSim/Source/UnrealSensors/UnrealLidarSensor.cpp +++ b/Unreal/Plugins/AirSim/Source/UnrealSensors/UnrealLidarSensor.cpp @@ -42,7 +42,7 @@ void UnrealLidarSensor::createLasers() // returns a point-cloud for the tick void UnrealLidarSensor::getPointCloud(const msr::airlib::Pose& lidar_pose, const msr::airlib::Pose& vehicle_pose, - const msr::airlib::TTimeDelta delta_time, msr::airlib::vector& point_cloud, vector& segmentation_cloud) + const msr::airlib::TTimeDelta delta_time, msr::airlib::vector& point_cloud, msr::airlib::vector& segmentation_cloud) { point_cloud.clear(); segmentation_cloud.clear(); diff --git a/Unreal/Plugins/AirSim/Source/UnrealSensors/UnrealLidarSensor.h b/Unreal/Plugins/AirSim/Source/UnrealSensors/UnrealLidarSensor.h index 1265488dfc..fbbee6e521 100644 --- a/Unreal/Plugins/AirSim/Source/UnrealSensors/UnrealLidarSensor.h +++ b/Unreal/Plugins/AirSim/Source/UnrealSensors/UnrealLidarSensor.h @@ -21,7 +21,7 @@ class UnrealLidarSensor : public msr::airlib::LidarSimple { protected: virtual void getPointCloud(const msr::airlib::Pose& lidar_pose, const msr::airlib::Pose& vehicle_pose, - msr::airlib::TTimeDelta delta_time, msr::airlib::vector& point_cloud, vector& segmentation_cloud) override; + msr::airlib::TTimeDelta delta_time, msr::airlib::vector& point_cloud, msr::airlib::vector& segmentation_cloud) override; private: using Vector3r = msr::airlib::Vector3r;