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sample_burried_wire.C
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/*
MyTRIM - a three dimensional binary collision Monte Carlo library.
Copyright (C) 2008-2018 Daniel Schwen <[email protected]>
This library is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as
published by the Free Software Foundation; either version 2.1 of the
License, or (at your option) any later version.
This library is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
02110-1301 USA
*/
#include <cmath>
#if !defined(__APPLE__)
#include "malloc.h"
#endif
#include "sample_burried_wire.h"
using namespace MyTRIM_NS;
SampleBurriedWire::SampleBurriedWire(Real x, Real y, Real z) : SampleWire(x, y, z)
{
bc[0] = INF;
bc[1] = INF;
bc[2] = INF;
}
// look if we are within dr of the wire axis
MaterialBase *
SampleBurriedWire::lookupMaterial(Point & pos)
{
// cover layer
if (pos(2) < 0.0 && pos(2) >= -250.0)
return material[1];
// above sample or inside substrate
if (pos(2) > w[2] || pos(2) < -250.0)
return 0;
// in wire layer
MaterialBase * ret = SampleWire::lookupMaterial(pos);
if (ret == 0)
return material[1];
else
return ret;
}