Building GDL on M1 Mac using 'way1' fails with plplot #1392
Replies: 4 comments 1 reply
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OK, thanks you for this very rich report. Except from (re)compiled by yourself plplot then GDL, I see no way to help you now. On my side, I have to say that yesterday, on "old" x86 Mac with OS 12.3.1 I did succeed to compile with the script. Now |
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context : working remotely on a OSX machine, ssh -X, xclock OK) 0/ compilation with the script OK (but see 3/ below) Then : 3/ last information : we are not far for a great step forward :
I suspect just a detail is missing Then if you want to have a working version on you OSX + M1 you can get the 1.0.1rc3. We did that last year with my student. I can also mention few days ago with a colleague we did install a working version using MacPort. (but quite sure is was not on a M1 machine) |
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Hi, |
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My previous comment was about the link problem only. For macOSX, it would be simpler to provide an installer as we do for Windows see https://github.com/gnudatalanguage/gdl/releases ... this is still pending. |
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Hi - I decided to try to build GDL on an ARM64 Mac. I followed the instructions in 'way1' here: https://github.com/gnudatalanguage/gdl/wiki/GDL-on-OSX
I have up-to-date XCode (14.1) with the cli-tools installed. Homebrew installed fine. The build_gdl.sh
prep
andconfigure
modes seemed to work correctly and plplot is installed into homebrew by these scripts. (plplot5.15.0 -> ../Cellar/plplot/5.15.0_4/lib/plplot5.15.0
).But when I run
build_gdl.sh build
- there are linker errors, saying plplot cannot be found:I am using bash for the build as advised.
My clang version is 14.0 - (from
clang --version
). The OS is MacOS Ventura 13.01There seems to definitely be a problem with plplot because if I re-run
build_gdl.sh prep
it reports that everything is installed properly, apart from plplot which it reinstalls. It always reinstalls plplot every time I run it (regardless of whether I tried to run thebuild
script or not). It reports no errors building plplot, but always reinstalls it.:...
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