Releases: ericoporto/agstoolbox
Releases · ericoporto/agstoolbox
0.4.6
Adds export
command, which lets you export script modules from game projects!
$ ./atbx.exe export --help
usage: atbx export [-h] {script} ...
optional arguments:
-h, --help show this help message and exit
sub_export:
{script}
script export script module from project
./atbx.exe export script --help
usage: atbx export script [-h] PROJECT_PATH MODULE_NAME OUT_DIR
positional arguments:
PROJECT_PATH path to the project with the module
MODULE_NAME name of the script module
OUT_DIR where to export the script module
optional arguments:
-h, --help show this help message and exit
You can use it like
./atbx.exe export script my_game my_module .
0.4.5
atbx redirects output from AGS Editor running in command line internally
0.4.4
when using atbx open project PROJECT_PATH
, it adds the following flag
-w, --which-editor give editor path only, don't open project
This makes it instead return the editor path, so it can be stored in a variable and be used later
0.4.3
Fix issue where downloading progress bar can crash a terminal for updating too quickly
0.4.2
Fix longstanding issue that agstoolbox could not execute ags editor and have it build for windows due to error patching the exe info!
0.4.1
Fixes can't download recent ags versions
0.4.0
0.3.10
- allow quieting the download bar and using blocking and non-blocking command line operations
0.3.9
fix installation of editor version from project version failure
0.3.8
- fix Building with editor could fail when working directory wasn't the editor directory
- the project path is the absolute path