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Script.cpp
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/*
* TinyJS
*
* A single-file Javascript-alike engine
*
* Authored By Gordon Williams <[email protected]>
*
* Copyright (C) 2009 Pur3 Ltd
*
* 42TinyJS
*
* A fork of TinyJS with the goal to makes a more JavaScript/ECMA compliant engine
*
* Authored / Changed By Armin Diedering <[email protected]>
*
* Copyright (C) 2010-2015 ardisoft
*
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of
* this software and associated documentation files (the "Software"), to deal in
* the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
* of the Software, and to permit persons to whom the Software is furnished to do
* so, subject to the following conditions:
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
/*
* This is a simple program showing how to use TinyJS
*/
#include "TinyJS.h"
//#include "TinyJS_Functions.h"
//#include "TinyJS_StringFunctions.h"
//#include "TinyJS_MathFunctions.h"
#include <assert.h>
#include <stdio.h>
#include <iostream>
#ifdef _DEBUG
# ifndef _MSC_VER
# define DEBUG_MEMORY 1
# endif
#endif
//const char *code = "var a = 5; if (a==5) a=4; else a=3;";
//const char *code = "{ var a = 4; var b = 1; while (a>0) { b = b * 2; a = a - 1; } var c = 5; }";
//const char *code = "{ var b = 1; for (var i=0;i<4;i=i+1) b = b * 2; }";
const char *code = "function myfunc(x, y) { return x + y; } var a = myfunc(1,2); print(a);";
void js_print(const CFunctionsScopePtr &v, void *) {
printf("> %s\n", v->getArgument("text")->toString().c_str());
}
void js_dump(const CFunctionsScopePtr &v, void *) {
v->getContext()->getRoot()->trace("> ");
}
char *topOfStack;
#define sizeOfStack 1*1024*1024 /* for example 1 MB depend of Compiler-Options */
#define sizeOfSafeStack 50*1024 /* safety area */
class end { // this is for VisualStudio debugging stuff. It's holds the console open up to ENTER is pressed
public:
end(){}
~end() {
#ifdef _WIN32
system("pause");
#else
printf("press Enter (end)");
getchar();
#endif
}
} end;
int main(int , char **)
{
char dummy;
topOfStack = &dummy;
// printf("%i %i\n", __cplusplus, _MSC_VER);
// printf("Locale:%s\n",setlocale( LC_ALL, 0 ));
// setlocale( LC_ALL, ".858" );
// printf("Locale:%s\n",setlocale( LC_ALL, 0 ));
CTinyJS *js = new CTinyJS();
/* add the functions from TinyJS_Functions.cpp */
// registerFunctions(js);
// registerStringFunctions(js);
// registerMathFunctions(js);
/* Add a native function */
js->addNative("function print(text)", &js_print, 0);
js->addNative("function console.log(text)", &js_print, 0);
// js->addNative("function dump()", &js_dump, js);
/* Execute out bit of code - we could call 'evaluate' here if
we wanted something returned */
js->setStackBase(topOfStack-(sizeOfStack-sizeOfSafeStack));
try {
js->execute("var lets_quit = 0; function quit() { lets_quit = 1; } dump = this.dump;");
js->execute("print(\"Interactive mode... Type quit(); to exit, or print(...); to print something, or dump() to dump the symbol table!\");");
} catch (CScriptException &e) {
printf("%s\n", e.toString().c_str());
}
int lineNumber = 0;
while (js->evaluate("lets_quit") == "0") {
std::string buffer;
if(!std::getline(std::cin, buffer)) break;
try {
js->execute(buffer, "console.input", lineNumber++);
} catch (CScriptException &e) {
printf("%s\n", e.toString().c_str());
}
}
delete js;
#ifdef _WIN32
#ifdef _DEBUG
// _CrtDumpMemoryLeaks();
/*
no dump momoryleaks here
_CrtSetDbgFlag(..) force dump memoryleake after call of all global deconstructors
*/
_CrtSetDbgFlag ( _CRTDBG_ALLOC_MEM_DF | _CRTDBG_LEAK_CHECK_DF );
#endif
#endif
return 0;
}