[Feature] [Blood] Technically a bug - but present in Vanilla - remote bombs don't work properly #672
Labels
enhancement
New feature or request
original behaviour
Issues meant to be fixed, but likely requiring compatibility flags to preserve the original behavior
Raze version
1.4.1
Which game are you running with Raze?
Blood
What Operating System are you using?
Windows 10
If Other OS, please describe
No response
Is your feature request related to a problem? Please describe.
Remote bombs you can deploy very quickly with alt fire, that's good.
Any sane person who has played other games with remote bombs knows that once deployed, the other button would than detonate those.. In blood it does not. The behavior is confusing and seems to depend on how long it's been since you last dropped a bomb:
If recently (last ~3 seconds), it lets you blow them up (and usually yourself) up with primary fire.
If few seconds passed, primary fire doesn't work as expected, it instead tosses out yet another bomb.. Than another press of it will detonate.
It should simply check if any bombs are deployed and detonate if so, else start charging a throw/normal behavior.
To be fair this behavior is the same in vanilla, but pretty much any other good game i've played with remote bombs they do not work weirdly like this, so would suggest a fix. At most maybe you would put in an option to re-enable the vanilla bug.
Describe the solution you'd like
No response
Describe alternatives you've considered
No response
Add any other context or screenshots about the feature request here.
No response
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