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[Feature] [Blood] Technically a bug - but present in Vanilla - remote bombs don't work properly #672

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Axer128 opened this issue Apr 4, 2022 · 1 comment
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enhancement New feature or request original behaviour Issues meant to be fixed, but likely requiring compatibility flags to preserve the original behavior

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@Axer128
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Axer128 commented Apr 4, 2022

Raze version

1.4.1

Which game are you running with Raze?

Blood

What Operating System are you using?

Windows 10

If Other OS, please describe

No response

Is your feature request related to a problem? Please describe.

Remote bombs you can deploy very quickly with alt fire, that's good.
Any sane person who has played other games with remote bombs knows that once deployed, the other button would than detonate those.. In blood it does not. The behavior is confusing and seems to depend on how long it's been since you last dropped a bomb:
If recently (last ~3 seconds), it lets you blow them up (and usually yourself) up with primary fire.

If few seconds passed, primary fire doesn't work as expected, it instead tosses out yet another bomb.. Than another press of it will detonate.

It should simply check if any bombs are deployed and detonate if so, else start charging a throw/normal behavior.

To be fair this behavior is the same in vanilla, but pretty much any other good game i've played with remote bombs they do not work weirdly like this, so would suggest a fix. At most maybe you would put in an option to re-enable the vanilla bug.

Describe the solution you'd like

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Describe alternatives you've considered

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Add any other context or screenshots about the feature request here.

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@Axer128 Axer128 added the enhancement New feature or request label Apr 4, 2022
@valter12437
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Just to be clear, timing has nothing to do with it. It's whether Caleb has a bundle of dynamite on his right hand or not. If you press alt-fire caleb will drop a bundle. Then, if you press primary-fire, Caleb will detonate the bundle he just dropped. However, if you press alt-fire after dropping the first bundle, he will grab another, at which point pressing the primary-fire will make him throw the bundle he just grabbed instead of detonating the ones he dropped. In other words, just make sure his right hand is empty before you press primary-fire and he will detonate the bundles that are already on the ground.

@sinisterseed sinisterseed added the original behaviour Issues meant to be fixed, but likely requiring compatibility flags to preserve the original behavior label Sep 2, 2023
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Labels
enhancement New feature or request original behaviour Issues meant to be fixed, but likely requiring compatibility flags to preserve the original behavior
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