- fix network issue for all loader
- fix client crash due to wrongly set mixin file
- adding the option for config saving at runtime
- useful when values get edited with commands
- complete Network overhaul
- fix incorrect Config Screen display when player was set to op
- previously it was needed to rejoin the server
- general internal cleanup
- fixing an issue where undo button was falsely active
- fixing logging for missing translation keys
- outputs the usable translation keys for your config
- adding Indicator for Config Option if a world/game restart is necessary
- adding more translations
- complete overhaul of the config api
- using json files instead of toml files
- this will reset all configurations you made with the old versions
- adding Config Menu to edit the configs without the need of editing files
- in Singleplayer worlds you can edit Client and Common Configs
- in Multiplayer, Common and Server Configs are editable, but only if you are an Operator when not only the Client Config is editable
- Configs get synced when you enter a World/Server and when a Server Operator edits the config it also gets synced with all clients again
- fixing an issue with the dependencies for neoforge
- fixing the accepted Minecraft versions for Fabric version
- Config Values can be tagged to be Synced between Server and Client
- Lists aren't currently supported
- update release for Minecraft 1.21
- updating NightConfig to 3.7.2
- this only applies to Fabric, Neo-/Forge ship Night Config on its own
- backport update
- Fabric 1.20 up to 1.20.4
- Forge 1.20 up to 1.20.4
- NeoForge 1.20.4
- All versions are bundled under 1.20 since it isn't using any Loader specific code
- fixing neoforge mods.toml
- initial release
- basically Simple-Config-API but rebranded to fit my other Mods
- some more Datatypes like Lists