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Releases: SGG-Modding/ModUtil

Mod Utility v2.7.0

09 Jul 01:44
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(2.7.0) * better string representations
(2.6.0) * -qrawconcat, rework ToString
(2.5.0) * rawtostring, table.rawunpack, table.rawconcat globals
(2.4.0) * Triggers system, remove RandomElement, load .Hades earlier, fix Node.New
(2.3.1) * Fix yes and no buttons
(2.3.0) * Simplify refer + fix extra refer + leverage _G path
(2.2.0) * Override carries forward env and Context.Env takes the latest override + helpers
(2.1.0) * Context.Env returns + fix Decorate.Inject
(2.0.9) * Fix call stack leak with Path context operations and fix Context.Wrap
...
(2.0.0) * Beta becomes main, finally, no bugs hopefully :S by @MagicGonads in #1

Full Changelog: v2.6.0...v2.7.0

Mod Utility v2.6.0

02 Jul 16:44
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(2.6.0) * -qrawconcat, rework ToString
(2.5.0) * rawtostring, table.rawunpack, table.rawconcat globals
(2.4.0) * Triggers system, remove RandomElement, load .Hades earlier, fix Node.New
(2.3.1) * Fix yes and no buttons
(2.3.0) * Simplify refer + fix extra refer + leverage _G path
(2.2.0) * Override carries forward env and Context.Env takes the latest override + helpers
(2.1.0) * Context.Env returns + fix Decorate.Inject
(2.0.9) * Fix call stack leak with Path context operations and fix Context.Wrap
...
(2.0.0) * Beta becomes main, finally, no bugs hopefully :S by @MagicGonads in #1

Full Changelog: v2.5.0...2.6.0

Mod Utility v2.5.0

02 Jul 10:52
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(2.5.0) * rawtostring, table.rawunpack, table.rawconcat globals
(2.4.0) * Triggers system, remove RandomElement, load .Hades earlier, fix Node.New
(2.3.1) * Fix yes and no buttons
(2.3.0) * Simplify refer + fix extra refer + leverage _G path
(2.2.0) * Override carries forward env and Context.Env takes the latest override + helpers
(2.1.0) * Context.Env returns + fix Decorate.Inject
(2.0.9) * Fix call stack leak with Path context operations and fix Context.Wrap
...
(2.0.0) * Beta becomes main, finally, no bugs hopefully :S by @MagicGonads in #1

Full Changelog: v2.4.0...v2.5.0

Mod Utility v2.4.0

20 May 02:53
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(2.4.0) * Triggers system, remove RandomElement, load .Hades earlier, fix Node.New
(2.3.1) * Fix yes and no buttons
(2.3.0) * Simplify refer + fix extra refer + leverage _G path
(2.2.0) * Override carries forward env and Context.Env takes the latest override + helpers
(2.1.0) * Context.Env returns + fix Decorate.Inject
(2.0.9) * Fix call stack leak with Path context operations and fix Context.Wrap
...
(2.0.0) * Beta becomes main, finally, no bugs hopefully :S by @MagicGonads in #1

Full Changelog: v2.3.1...v2.4.0

Mod Utility v2.3.1

16 Jan 01:42
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(2.3.1) * Fix yes and no buttons
(2.3.0) * Simplify refer + fix extra refer + leverage _G path
(2.2.0) * Override carries forward env and Context.Env takes the latest override + helpers
(2.1.0) * Context.Env returns + fix Decorate.Inject
(2.0.9) * Fix call stack leak with Path context operations and fix Context.Wrap
...
(2.0.0) * Beta becomes main, finally, no bugs hopefully :S by @MagicGonads in #1

Full Changelog: https://github.com/SGG-Modding/sgg-mod-modutil/commits/v2.3.0

Mod Utility v2.3.0

13 Jan 14:58
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(2.3.0) * Simplify refer + fix extra refer + leverage _G path
(2.2.0) * Override carries forward env and Context.Env takes the latest override + helpers
(2.1.0) * Context.Env returns + fix Decorate.Inject
(2.0.9) * Fix call stack leak with Path context operations and fix Context.Wrap
...
(2.0.0) * Beta becomes main, finally, no bugs hopefully :S by @MagicGonads in #1

Full Changelog: https://github.com/SGG-Modding/sgg-mod-modutil/commits/v2.3.0

Mod Utility

23 Nov 11:38
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(2.2.0) * Override carries forward env and Context.Env takes the latest override + helpers
(2.1.0) * Context.Env returns + fix Decorate.Inject
(2.0.9) * Fix call stack leak with Path context operations and fix Context.Wrap
...
(2.0.0) * Beta becomes main, finally, no bugs hopefully :S by @MagicGonads in #1

Full Changelog: https://github.com/SGG-Modding/sgg-mod-modutil/commits/v2.2.0

Mod Utility

23 Nov 03:38
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(2.1.0) * Context.Env returns + fix Decorate.Inject
(2.0.9) * Fix call stack leak with Path context operations and fix Context.Wrap
...
(2.0.0) * Beta becomes main, finally, no bugs hopefully :S by @MagicGonads in #1

Full Changelog: https://github.com/SGG-Modding/sgg-mod-modutil/commits/v2.1.0

Mod Utility

20 Nov 13:52
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(2.0.9) * Fix call stack leak with Path context operations and fix Context.Wrap
...
(2.0.0) * Beta becomes main, finally, no bugs hopefully :S by @MagicGonads in #1

Full Changelog: https://github.com/SGG-Modding/sgg-mod-modutil/commits/v2.0.9