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ModLoader.AddMod
Log a warning when already present, only log addition and fire event when not.
MonkeyLoader/MonkeyLoader/MonkeyLoader.cs
Lines 276 to 284 in 0edf5df
if(_allMods.Add(mod)) // Add else // Warn
Spawned by: ResoniteModdingGroup/MonkeyLoader.GamePacks.ResoniteModLoader#18
The text was updated successfully, but these errors were encountered:
Banane9
Successfully merging a pull request may close this issue.
Log a warning when already present, only log addition and fire event when not.
MonkeyLoader/MonkeyLoader/MonkeyLoader.cs
Lines 276 to 284 in 0edf5df
Spawned by:
ResoniteModdingGroup/MonkeyLoader.GamePacks.ResoniteModLoader#18
The text was updated successfully, but these errors were encountered: