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Copy file name to clipboardexpand all lines: pages/v2/Choosing-Duality.md
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Someone once said: "Every game engine sucks - but each in its own, unique way". Choosing an engine is not about going through a shopping list of billboard features, it's not even about deciding which one is "better". It's about setting priorities and identifying requirements: What does your game need, and what do _you_ need, as a developer? What do you value? This guide is here to help you decide whether your next project should be made with Duality.
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_If you haven't read the info page yet, [head over here](https://www.duality2d.net) first._
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* TOC
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{:toc}
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# About Duality
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So let's take a close, honest look. If you're with us by the end of this chapter, Duality and you have a solid chance.
Copy file name to clipboardexpand all lines: pages/v2/List-of-Community-Projects.md
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The following is a list of projects that are maintained and published by the community. Feel free to add your own if you think that it could be useful to others!
Copy file name to clipboardexpand all lines: pages/v2/Requirements.md
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To launch a Duality application, the end user needs the [.Net Framework 4.5](https://www.google.de/#hl=en&q=.net+framework+4.5) on Windows machines, or the equivalent [Mono](http://www.mono-project.com/) version on non-Windows machines. The actual hardware minimum to launch a Duality application depends on the application itself.
Copy file name to clipboardexpand all lines: pages/v3/Choosing-Duality.md
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category: "introduction"
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notoc: true
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Someone once said: "Every game engine sucks - but each in its own, unique way". Choosing an engine is not about going through a shopping list of billboard features, it's not even about deciding which one is "better". It's about setting priorities and identifying requirements: What does your game need, and what do _you_ need, as a developer? What do you value? This guide is here to help you decide whether your next project should be made with Duality.
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_If you haven't read the info page yet, [head over here](https://www.duality2d.net) first._
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* TOC
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{:toc}
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# About Duality
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So let's take a close, honest look. If you're with us by the end of this chapter, Duality and you have a solid chance.
Copy file name to clipboardexpand all lines: pages/v3/List-of-Community-Projects.md
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category: "development"
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The following is a list of projects that are maintained and published by the community. Feel free to add your own if you think that it could be useful to others!
Copy file name to clipboardexpand all lines: pages/v3/Requirements.md
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To launch a Duality application, the end user needs the [.Net Framework 4.5](https://www.google.de/#hl=en&q=.net+framework+4.5) on Windows machines, or the equivalent [Mono](http://www.mono-project.com/) version on non-Windows machines. The actual hardware minimum to launch a Duality application depends on the application itself, but graphics support for OpenGL 3.0 or OpenGL ES 2.0 is a common baseline.
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